August 2010
2 posts
1 tag
Aug 28th
37 notes
It all went downhill after this.
Manhattan. A restaurant with a Korg. Man starts playing ‘Hava Nagila’. Kieron and I take to the floor with the other dancing tables, grasping at more and more people as we circled the room. The rest of the night… ? Kind of a blur. http://www.youtube.com/watch?v=BFtv5qe5o3c
Aug 11th
July 2010
3 posts
Incredible movie posters. →
Jul 31st
2 notes
Jul 31st
1 tag
5 things I’m thinking right now
Inspired by Alice’s post, just some thoughts swirling around my brain box.  1. Social network games don’t take advantage of the medium at all. Well, obviously they’ve taken advantage of the userbase and that friends share situations. But, y’know, there’s not much out there that uses the reasons social networks exist, sharing what you’re /doing/, in a meaningful way: using the photos and...
Jul 24th
June 2010
3 posts
Greek gods and free will.
I got very excited when EA’s Rod Humble walked on stage during their E3 conference. He looked uncomfortable, and he was clearly nervous. The silence he walked on to was telling: no raucous musical intro, and it was so quiet you can hear an audience member shout encouragement to him. He talked about Free Will, Greek gods, neurological experiments, and how this all applies to The Sims. He walked off...
Jun 25th
Jun 20th
PCGamer.com relaunch - A review.
11/10 - www.pcgamer.com. POW! (thb, this is just a test post to check out ScribeFire)
Jun 20th
1 note
May 2010
1 post
The worst thing I've ever done in a game →
I wrote this for PC Gamer’s blog. I was wondering about games I used to play, and why I don’t touch them anymore. Usually it’s apathy, but in Halo’s case there was a very specific reason for my quitting.
May 31st
April 2010
1 post
Apr 6th
1 note
March 2010
2 posts
Mar 29th
Renaissance Man
Standing on top of a snow-covered mountain, a ruined military base still smouldering behind me, my reward is a green smear on the horizon. I explore in games. I’ll head off towards an interesting cluster of pixels to see what they resolve into. It’s a disappointing hobby, for sure, as games and developers rightly focus on the tangible awards. There’s usually not room to take into account...
Mar 27th